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AFTER THEY OVERCALL: Raising
Opener's Minor
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A summary of
minor suit raises in uncontested
SAYC auctions
Below is a summary of the standard meanings of
the single and double raises after 1 /
- (pass) - ?. Note that there is no forcing minor suit raise available in
basic SAYC.
While the meanings of the single and jump
raises are the same whether we are raising opener's major suit or minor suit
(except that responder promises at least 4 card support instead of only 3),
there is a key difference. When partner opens 1 /
and we have 3+ card support, raising is our top priority since we have found a
major suit fit and will nearly always want to play in that suit. When
opener's suit is a
or ,
on the other hand, things are quite different.
After 1 /
- (pass) - ? responder's priorities are, in order of importance:
- Bid a 4+ card major
- Bid NT with a balanced hand and no
major suit
- Raise opener's minor
As you can see, raising partner's
suit is at the bottom of our list of priorities instead of at the top as
it is over a major suit opening. Therefore a minor suit raise denies
the ability to show a major suit or bid NT.
Single
Raise:
1
- (pass) - 2
1
- (pass) - 2 |
- Simple raise
- 6-9/10 points (hcp +
length points)
- 4+ card support
(preferably at least 5)
- No 4+ card major
- Not suited for a 1NT
bid
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Jump
Raise:
1
- (pass) - 3
1
- (pass) - 3 |
- Invitational raise
(also called a "limit raise")
- 10-12 points (hcp + length
points)
- 4+ card
support (preferably at least 5)
- No 4+ card major
- Not suited for a 2NT
bid
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After partner's
minor suit
opening bid is overcalled
After partner's 1 /
opening is overcalled by a natural, non-jump suit bid, responder has a new set of ways to raise
partner's suit. The response structure is the same as for raising
a major suit, except that we need greater trump length since 1 /
openings do not promise a 5 card
suit.
We must also keep in mind that despite the opponents' bidding our
priorities are the same as in an uncontested auction: find a major suit
fit if we have one, and try to play in NT if not. Therefore after
an overcall responder will (again in order or importance):
- Show a 4+ card major,
either by a natural suit bid or a Negative
Double
- Bid NT with a balanced
hand, a stopper in the enemy suit, and without length in an unbid
major
- Raise opener's minor
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Single
Raise:
1
- (1 any) - 2
1
- (1M/2 ) - 2 |
- Simple raise (meaning
is unchanged)
- 6-9/10 points (hcp +
length points)
- 4+ card support
(preferably 5+)
- Denies 4+ cards in any
unbid major
- Denies a hand suited
for a 1NT response
- See Example 1
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Jump
Raise:
1
- (1 any) - 3
1
- (1M/2 ) - 3 |
- Weak,
preemptive raise
- No more than 7 hcp
- 5+ card support
- Shortness in a side suit,
ideally a singleton or void
- This bid typically denies
a major suit, but with a poor 4 card major and not enough hcp to
make a negative double it is permissable to supress the major and
make a preemptive raise.
- The preemptive jump
raise in competition is not alertable, but when playing online I
consider it courteous to type "weak" or
"preemptive" in the explanation box so that the opponents
know what it is intended to mean.
- See Example 2
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Cuebid:
1
- (1 ) - 2
1
- (1 ) - 2
1
- (1 ) - 2
1
- (1 ) - 2
1
- (1 ) - 2
1
- (2 ) - 3
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- Invitational
or better raise
- 11+ points (counting hcp +
length): no upper limit
- 4+ card support
- Denies having 4+ cards in
any unbid major
- Not suited for a natural
2NT invitation or 3NT game bid
- This bid is artificial
and says nothing about responder's holding in overcaller's suit.
- See Example
Hands - 3 through 5
- Notes:
- This is a standard feature of
competitive auctions and does not need to be alerted. If
an opponent asks the meaning it should be explained as "inv
or better raise."
- See below for
information about bidding after the cuebid.
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Continuations after responder
cuebids
After responder cuebids overcaller's
suit, showing an invitational or stronger hand with support for opener's
minor, opener's next bid depends on the strength and nature of his hand.
Note: the ranges listed below are
approximate hcp ranges and are intended only as rough
guidelines. A much better guideline for opener is to think about
how he feels about bidding game if responder has only invitational
strength:
- Minimum opening hand =
either unsure about game or no game interest
- Medium opening hand = wants
to insist on game; might have some slam interest
- Maximum opening hand = slam
interest
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Hand
Strength
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Action
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| Minimum
(12-14) |
- Sign-off in 3 of your suit
- Sign-off in 2N with a
balanced hand and stoppers in the overcalled and unbid suits (responder
may correct back to 3m)
- Continuations by responder after a
3m sign-off:
PLAYING IN THE MINOR....
- Pass = invitational strength
only
- Raise to 4m = inviting
game, asks opener to raise to 5m with a maximum for his 3m
response
- Raise to 5m = game
values, not interested in 3NT or slam
ON THE WAY TO 3NT....
- New suit (non-jump) = natural,
showing values in that suit. Responder is interested in
game (at least) and is usually looking for 3NT.
- 3 of the enemy suit =
stopper asking cuebid. Responder is interested in game and
is asking opener to bid 3NT with a stopper in overcaller's suit.
Responder should have a stopper in each unbid suit but might
sometimes gamble this bid missing one.
- 3NT = to play.
Promises game values, a stopper in the enemy suit, and a hand
appropriate for NT.
- Continuations by responder after a
2N sign-off:
- Pass = invitational strength
only, willing to play NT
- 3m = invitational
strength only, unbalanced hand unsuitable for NT. Opener
is expected to pass.
- 3NT = game values,
willing to play NT, no slam interest opposite a minimum opening.
- Raise to 5m = game
values, not interested in 3NT or slam. This bid is
uncommon.
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| Medium
(15-17) |
- Bid 3NT with a
(semi)balanced hand and a stopper (preferably a double stopper) in
the enemy suit.
- 3 of the enemy suit =
stopper asking cuebid. Asks responder bid 3NT with a stopper in overcaller's suit.
Opener should have stoppers in the two unbid suits.
- New suit = natural,
showing values in that suit. Usually opener is looking for
3NT but is concerned about the other unbid suit.
- 4 of the minor = inviting
game in the minor with a hand completely unsuited to 3NT.
Responder should raise to raise to 5m with a good invite (or
better).
- Raise to 5m = An unusual bid
that typically shows an extremely distributional hand with
limited hcp that
is willing to gamble on game.
- Do NOT bid 3 of the agreed minor
as that shows a minimum opening hand and responder might pass.
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| Maximum
(18+) |
- 3 of the enemy suit =
stopper asking cuebid that asks responder bid 3NT with a stopper in overcaller's
suit. Opener will bid again over partner's response to
reveal his slam interest. Possible options over 3NT
include: 4NT (natural, quantitative invite), 6NT, 4 of the agreed
minor (forcing), or 4 of a new suit (a control showing cuebid).
- New suit = natural if below
3NT; a control showing cuebid if above 3NT.
- 4NT (Blackwood). Bid with extreme
caution and only if you
have a control in every suit. A control is an ace, king,
singleton or void. Be particularly careful since partner's
Blackwood response will often take you past 5 of your suit, forcing
your side to slam. Unless you are only concerned about trump
quality, cuebidding an ace (by bidding a new suit) is almost always
a better alternative to Blackwood.
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